Yeah I'm still running that. We did take a break while I was dealing with the other stuff but we have started back up and Session 16 will happen this weekend barring extended weather complications. They actually made it into the Temple Proper last session in a way I have never seen before. There were several highlights (including an illusion that fooled everyone for a bit) but nailing multiple party members with a lightning bolt -twice- was particularly enjoyable. If the old bounce-it-off-the-walls rules were still a thing they would have been in serious trouble. The players take on it is available here. I am looking forward to the next visit as they try to figure out where they are and what is going on in the temple.
Beyond that I haven't done a whole lot else. With one game running every weekend there is not much need for active development on another. I offered to split our time between two games (alternating weekends) if it would make scheduling easier for some of my players but it was universally rejected - they want to stay focused on the one game. So for now that's what we do.
I have gotten some Kickstarter stuff in and there is probably more on the way but for now it's mostly being set aside for future use.
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