From our summary of Session 16:
This is the first appearance of Azin in this campaign. he is an NPC that first turned up in my 3rd edition Greyhawk campaign featuring Return to the Temple of Elemental Evil and it seemed appropriate that he reappear here. He is partly here to provide a source of outside news and possibly rumors but he is mainly here to be a trading post for magical items and truly exotic things. Operating out the village means there is not a great way to do anything with excess magic items and super-expensive stuff without a trip to Verbobonc at least. In 3rd edition there was a need to be able to trade out and upgrade magic and I thought it would be interesting to try that option here and see how much the players would use it. Short version: They like it a lot ...
So in 3E (and subsequently Pathfinder) it was handy to have a way for characters to be able to craft, modify, and trade magic items as a lot of the system's math assumed magic items were present, especially in combat. Now in a big enough city or maybe an extraplanar setting this would be easier to justify but I was running Return with the PC's hanging around Hommlet and running around out in the wilderness much of the time so I needed a way to work in this option - enter Azin.
He appears to be human (he is not, not that the players know this) and uses a flying carpet and presumably a bag of holding or three to transport magical items and occasional exotic goods. No he is not going to bring you a ballista but he can manage a sword or a suit of armor. I have him making the rounds on a pretty set schedule so my players know when he will show up and this gives them one more reason to care about the passage of time in-game, so he's a nice little enhancer there as well.
When we decided to play this campaign using Tales of the Valiant I realized it would be a good opportunity to bring him back. ToV has prices and rarity levels on all of its magic items and crafting rules for them as well so now we have a hard value on everything and several ways to compare one thing to another. It has been 20-odd years since that prior campaign but a few of my players were around back then and they did remember him and were pretty happy when they realized what that meant.
So here's how Azin works in this campaign:
- He comes through Hommlet once a month (adding it to his usual Greyhawk - Dyvers -Verbobonc route)
- If they are interested then I roll up "What does Azin Have?" for that visit and the haggling begins:
- 4x Common items
- 2x Uncommon items
- 1x Rare item
- He doesn't do potions & scrolls - just hard items
- Azin starts at double the book price to buy something but he is willing to trade item (or items) directly as well and he will even occasionally offer to buy something if it catches his eye but that's not really his main interest.
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