The Deadlands kickstarters had me looking back at my Pinnacle Downloads page and my Deadlands folder here and I have a really large amount of material for that game. From maps to one-shot adventures to full-blown campaigns I have a lot of good stuff to work with in the game. That's not counting a step back into the original edition, that's just Reloaded. If they put out as much supplementary material for Good Intentions as they did for Stone and a Hard Place I will be swimming in PDFs. It's a good problem to have.
Good material begs to be played. I have an irregular game of Deadlands with two of the Apprentices when they're available and it's a lot of fun but going back through this stuff makes me wish I had a regular group blasting through this stuff.
Naturally this also had me looking over the Savage Rifts material as well and since the Kickstarter ended there has been a lot of material pushed out for it as well. My players are already asking when we're going to play it. I'm going to try and work in a one-shot or short adventure soon, hopefully this month, and see how it plays. If it goes well I expect it to be fighting for a slot next to Pathfinder and the Superhero game I keep promising myself we will run. Again, it's a good problem to have.
This is not a new problem. At one point years ago I threatened to run the "Tour of RPG's" for a year: We would play a different RPG every month. I would schedule up to 3 sessions each month:
- Intro, Character Creation, and Kickoff
- Meat of the adventure
- Finale, Wrap-up, and Review
There is of course the question of "which ten games?" but that's a fun question, not a bad one. Heck, I could probably run ten different Savage Worlds games and have a pretty good year.:
- Hell on Earth
- Pirates of the Spanish Main
- 50 Fathoms
- Necessary Evil
- Star Wars (homebrew)
- Day After Raganrok
- Weird Wars (Probably WW2 but Rome and Vietnam are options too)
That's with just a glance at my folder - there are additional options. I have one-shots for almost all of those which would easily be playable in a night so we could get in 3 small adventures at least, maybe more. I'll take breadth over depth if that's a better choice for my group.
The more I look at this list the more I like the idea. I wonder if I could set a once-a-month session to do this just for a one-off without disrupting our ongoing Pathfinder game? Hmmm, have to see.
My other choices for a once-a-month thing like this would be ICONS or Marvel Heroic - minimal prep and a system that's fairly easy to grasp in play would make this easier. "A Year in the Marvel Universe" or "Atomic City 2017" would make a nice campaign framework or this kind of thing. Genre-jumping with Savage Worlds or going all-superheroes would both make it easier to handle player comings and goings than the usual serial campaign approach.
More to come on this.