- Apparently Mike Mearls said something about evil character support not being included in the PHB. I doubt this as what is described sounds pretty clunky but then I don't much care either as my groups don't usually play evil characters anyway. There's a poll and a discussion here on EN World. This sounds like the kind of thing people get all excited about and then find out there's really not much to it when the game is finally released.
- Here's a fairly interesting article on design for Next. I'd like to see stuff like this in the DMG down the road to help guide the future.
- Here's the article on the Warlock class design if you haven't seen it. This one didn't do a ton for me. I didn't care about them in 3rd but I thought they made some sense in 4E and had some interesting concepts tied to them. For Next's broader approach to classes I think they're going to be about as distinctive as 3E sorcerers were vs. wizards. I hope they prove me wrong but they've never struck me as a "needed" class. They feel more like something that should go in an arcane magic supplement or they should be refit into a more defined niche, like fighter-mage.
4EI was happy to see that the D&D Encounters adventures are starting to show up on DTRPG. These are one of the harder to find types of books for 4E, at least at a reasonable price, and they are exactly the kind of product that should be available in PDF. This is 12 encounters with a coherent theme for $4.99 - sounds fine to me. Hopefully the rest of them become available shortly too. Being modern products I can't see too many barriers to getting them out there.
The next big rulebook for PF is the Advanced Class Guide which is supposed to feature new hybrid classes, each of which is a mix of two existing classes. There's a big interview with the designer here and it looks like the beta starts very soon. From their own announcement: