A few weeks ago I really liked this article on levels, advancement, and rewards in general in RPGs. I went back and read it again tonight and I still find it thought provoking so I thought I would share:
A new article on monsters in Next (and a survey on presentation) which had me thinking a bit about information and design for efficient use in play. EN World discussion here.
Wait, What? There's a new version of ... PCGen? That's a bit of a surprise. Notes here, downloads here. Back when I was looking for a 3E character generator for the boys to use I thought this one was just about dead. Maybe not!