This year, more than I recall seeing previously, I keep seeing "watch/listen to these celebrity gamers play an RPG" coming up in ads for podcasts, new supplements or adventures, and various other you tube videos.
I don't get it. There are two components here and I don't get or like either one of them.
I know there's a big celebrity/watch this thing with videogames and e-sports, but those tend to be either how-to type videos (even for non-competitive things like Minecraft), strategies for how to beat a particular opponent, combo, or level, or replays of a competitive match that show how player X defeated player Y.
I get that.
We even see it with some tabletop games, from boardgames to Magic, to 40K and other miniature games. Heck, I watch 40K battle reports fairly often myself to see how other people use certain units, fight certain opponents, or just how they paint their minis and do their terrain. It also helps stay in touch with what other people are doing in the game as new units or expansions arrive.
I watch because of the what and possibly the how. I do not care about "celebrity" though - I can't say I've ever watched a game because of who was playing it.
I just do not see the attraction of "watch game designer A, podcast host B, web comic artist C, and D-List celebrity D, and RPG blogger E play the newest D&D adventure". If I knew any of them personally, well, sure, that might be fun so when we talk again I know what went on - but typically I do not. Additionally, these tend to be one-offs so you're not likely to see ongoing development of the group, the characters, or the story.
Audio podcasts with actual play - well, a lot of those are not great either but if you find one you like you can at least listen to it in the car, and very few of them seem to be fame-driven. They tend more to be a regular group that decides to put their regular sessions out on the web. That doesn't push the same button for me.
Also, RPG sessions tend to make for incredibly boring video - there is not a lot of visual action. It's all in the mind and in the conversation - that actually works better in an audio-only format in my opinion than with video.
To use videogame terms, every single campaign is effectively a "mod". My 5th edition Greyhawk campaign is a D&D "mod" that only my group will ever play. Even if another DM takes my notes and runs some of the same material they will probably use some different rules and with a different mix of players their campaign is their own "mod". No one else will ever play exactly the same game. Compare this to a videogame, where everyone else will play exactly the same game. To me this is a fundamental difference and truly changes why someone would watch or listen to an RPG cast of some kind. Attempts to follow the same video play model as videogames and competitive tabletop games just demonstrates a significant misunderstanding of what RPG are.
(Note: I am not actually running a 5th edition Greyhawk campaign. It's just an example.)
Finally, the whole point of RPG's is to play them. Watching a good player in a sport you can appreciate the skill or talent that goes into doing what they do, or the thrill of the contest as one challenges another. RPG's just don't work in that way - watching or listening to a video is unlikely to spark the interest of someone who has never played one. Put them in a room with an engaged and enthusiastic group and they are very likely to be drawn in as it's happening right now in front of them! The "watch the other people play" trend represents a more passive approach and that's not really what they are about. Those people are not any more qualified than you are to play the game. Lots of people watch sports or other competitions for entertainment and also because they cannot physically play them regularly. You don't need any special physical or mental talent to play RPG's! You don't need even a minor level of fame. You don't need to be a game designer. You need some basic social skills and an interest in the subject - that's it! With the advent of online play there are even fewer barriers to finding a game now than ever before.
|I need more traffic cones around my DM chair|