Saturday, March 13, 2010
The New Old Campaign Design - Part 10 - Technology
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Setting some baselines for the campaign: Armor Among humans leather armor is the most common, chainmail is typically found among elite guard...
Wednesday, March 10, 2010
How I track RPG sessions
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I thought some people might wonder how another DM actually manages combat & campaign info - it's not something that comes up a whole...
2 comments:
Saturday, March 6, 2010
Game Fiction Review - Web of Arachnos (City of Heroes)
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Since it's a supers kind of week here... The Web of Arachnos by Robert Weinberg - 2005 CDS Books I recently finished the first City of H...
Friday, March 5, 2010
Necessary Evil - Session One - The Campaign Begins
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I gave the players some time to tweak their characters after the first combat in case they saw a glaring weakness they wanted to fix. Then w...
Necessary Evil - Session One - Prologue
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The Old-School D&D campaign has been derailed lately due to conflicting kid schedules, birthdays, and a wedding anniversary but another ...
Thursday, March 4, 2010
Supers RPG's - Personal Background Part 2
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One note here - I realize I have neglected to mention GURPS Supers. GURPS is a fine system - I like it and have played multiple campaigns in...
2 comments:
Wednesday, March 3, 2010
Super RPG's - Personal Background Part 1
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Since Neccessary Evil is up and running I thought I would talk a little bit about my experience with super RPG's. I started playing Supe...
Sunday, February 28, 2010
Necessary Evil - it begins
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Ran the first session of my new Necessary Evil campaign Friday night and it went very well. I have only run 1 session of Savage Worlds prior...
Saturday, February 27, 2010
Magic Item: Force of Law
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This is a black flanged Mace +2 that inflicts double damage to Chaotic clerics (meaning all Chaotic divine spellcasters). When double damage...
Friday, February 26, 2010
The New Old Campaign Design - Part 9 - NPC Levels
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My plan for this campaign is to emphasize the PC's power in the world more than in some campaigns. The highest level NPC rulers, movers...
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